Now Playing Tracks

Today I figured out how to make SEQ files

and then, like a clockwork, because after all I am just me, I forgot to remove the line before I lauched the CK to muck around with other stuff, and had to spend a too-long-for-my-tastes moment just staring at my screen begrudgingly while the program rendered a completely useless second SEQ file for my esp =o=

On the upside, creating dialogue is fun! The links that are supposed to make it look and be neat, however, do the thing where they just wire around half the screen instead of directly to the other box. So it looks ten times more tangled than it is. I blame Mephala.

Couple of screenshots, not much.

In the second picture though… every time I walk past that shelf I remember I need to fix that glitched book. And then, in the creation kit, I always forget to.

This is in other words the place I’ve been putting together some music for. Music does a lot when it comes to atmosphere.

The volume is still a bit low in my opinion but I am lazy and can’t be arsed to fix it. At least not today.

I decided that most of the fun stuff in the cell prior to this was done. Fun stuff being everything that doesn’t involve coding, because I am a bit angry today so that would’ve been entirely contraproductive.

I’ve made my first custom ImageSpace! I might go back and make a custom one for my first cell as well, since that one never felt dark enough, which for various reasons is somewhat a disadvantage.

I am very happy with the general atmosphere I managed to make here. You might have to fullview the pictures for that reason because darkness makes it hard to see when that tiny and surrounded by light background.

It’s been about three months since I touched my mod last time, and the first thing I did was to not take a backup and then continue to severely mess up a cell by duplicating it with the idea that, well, if I duplicated the cell and deleted half of what was in it, that would be easier than to copy scripts and everything to a new cell (because that I tried and no work).

Ahem.

What happened was that mysteriously one of the props I used disappeared entirely, even from the cell I hadn’t modified. Go figure.

So I had to start out by fixing that, which made me very cranky. Then I decide to go about retouching this level a bit - exchanging the clunky-and-impossible-to-jump-on blocks with tables, so that the jumping puzzle doesn’t drive you uselessly insane.

Then I went crazy with bridges and stuff. Gotta add some more trees and surroundings to the jumping area, because as exciting as it sounds, jumping around in the blackness is not very entertaining at all.

To Tumblr, Love Pixel Union
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