Showing posts with label little mermaid attraction. Show all posts
Showing posts with label little mermaid attraction. Show all posts

Thursday, May 26, 2011

Little Mermaid Ariel's Undersea Adventure Full Ride Video !



That's it, here is the first video of the Little Mermaid Ariel's Undersea Adventure full ride and the ride is a Wow! The HD video filmed by Asianjma123 is excellent and of course if you're planning to do the ride at DCA anytime soon it's better to don't watch the video as it is a giant spoiler.

That said, it is a really charming dark ride in the grand Disney dark rides tradition, with state-of-the-art Audio-Animatronics. If you expect this - and not an attraction like Pirates of Caribbean or Haunted Mansion - then you won't be disappointed at all.



However, the only thing that seems off is the transition from the Kiss the Girl scene to the end finale. A big climax scene with the death of Ursula would have been welcome as the ride ends a bit abruptly. Let's hope that this missing climax scene will be added in the WDW version. Otherwise the whole ride looks pretty solid.

But we must congratulate Tony Baxter and all the WDI Imagineers as they did a fantastic job on this ride! Now, if the ride could come to Disneyland Paris in the future, that would be great!

Enjoy the video, and most of all watch it full screen!




Picture and Video: copyright Asianjma123 whom i thanks a lot for his perfect filming!

New Disney Parks video promote DLR "Soundsational Summer"

Disney Parks released a new video to promote the "Disney Soundsational Summer". You'll find in it some footage about Star Tours 2 and the new Disneyland “Mickey’s Soundsational Parade” BUT also new footage of the Little Mermaid attraction! Have a look!



Video: copyright Disney

Monday, April 4, 2011

Little Mermaid Attraction: Ariel Audio-Animatronic unveiled !



Two weeks ago WDI unveiled the impressive Ursula audio-animatronic and yesterday they released a video showing the one of Ariel. The Ariel AA is not the same size, of course, than the Ursula Animatronic but it looks really good as you will see in the video below!



Picture and video: copyright Disney

Thursday, March 10, 2011

WDI unveil Ursula huge Audio-Animatronic



The Little Mermaid ride will mark the return of great Audio-Animatronics in Walt Disney Imagineering grand tradition. The infamous evil sea witch Ursula that DCA guests will see inside “The Little Mermaid ~ Ariel’s Undersea Adventure” attraction will be 7 ½ feet tall and 12 feet wide, i.e a HUGE Audio-Animatronic!



Currently, the Ursula Audio-animatronic is being installed inside Ursula's lair - renderings above and below - one of the Little Mermaid ride eerie scene...



Others special effects in that scene will include a bubbling cauldron in front of Ursula and, all around, projection effects of "unfortunate souls" captured by her. At the entrance of the lair, if the plans hasn't changed, expect to see others unfortunate souls stuck inside bottles, another projection effect.



The video below was filmed for a big part at WDI North Hollywood facility with WDI Imagineers explaining the complexity of their work on Ursula's AA. Thanks to stretch velvet and flexible rubber for her body and the genius programming of WDI Imagineers be ready to be amazed when you'll see how Ursula will move in this awaited dark ride. In the meantime, don't miss the exciting video below!




Pictures and Video: copyright Disney

Tuesday, January 18, 2011

Final concept of WDW New Fantasyland revealed with new Artwork !



WDW revealed today that the largest expansion in Magic Kingdom history is underway, a project that will nearly double the size of Fantasyland and deliver a new home for Ariel, new ways to interact with favorite Disney princesses, an exciting new family coaster, a double dose of Dumbo and more. Honestly, the new concept looks better than the first one announced at D23 with more fun rides and is certainly the counter attack of Disney to the huge success of Universal's Wizarding World of Harry Potter. New WDI artworks were also released and you will find all of them below!

Scheduled to open in phases beginning in late 2012, the new Fantasyland will immerse guests in Disney stories as never before.  Among the highlights planned:

Under the Sea ~ Journey of the Little Mermaid, a major, all-new attraction during which guests will travel with Ariel and her friends through their exciting adventures above and below the waves – all against a musical backdrop of songs from the classic film.


 
The castle of the Beast, standing majestically upon a hill just across an old stone bridge from Ariel’s new home. The Be Our Guest Restaurant will feature a lavish dining experience in the elegant ballroom, gallery, and mysterious “West Wing” of the castle.  With seating for 550, this magnificent facility will offer “great food fast” service by day and full table service dining in the evening. Nearby in Belle's Village, guests will find the rousing Gaston’s Tavern and Bonjour! Village Gifts.
 


Just outside the village is Belle’s cottage and Enchanted Tales with Belle. The adventure begins in Maurice’s workshop, where a magical mirror is the doorway to a captivating new kind of storytelling experience: Guests are transported to the Beast’s library to meet Belle and Lumiere, and share in a lively, interactive, re-telling of the “tale as old as time.”



But that’s just the beginning of what guests will discover when the multi-phase project is completed.  Here’s more of what’s in store:
The Seven Dwarfs Mine Train will take guests on a rollicking, musical ride into the mine “where a million diamonds shine.”  The coaster will feature a first-of-its kind ride system with a train of ride vehicles that swing back and forth, responding to every twist and turn of the track.  The journey will be accompanied by music from the classic Disney film and animated figures of Snow White and the Dwarfs.


 
Here is a detail of the big Fantasyland artwork at the top of this article (which i will put online in high-res early next week) showing the Seven Dwarfs Mine Train ride - and the Little Mermaid attraction in the background. It's interesting to note that the train goes in and out of the "mine" several times with big parts of the ride outside. In fact it reminds me the Grizzly Trail coaster currently build at HKDL (which have also a "mine" story) and i won't be surprised if WDI did a "Snow White" adaptation of the HKDL concept.....which is itself an adaptation of the Expedition Everest track, more or less. The Seven Dwarfs Mine Train ride could very well be a solid "D" ticket attraction.



In Princess Fairytale Hall, Aurora, Cinderella and other Disney princesses, such as Tiana and Rapunzel, will greet guests in their new home, an elegant royal court on the site where Snow White’s Scary Adventures stands today.



The sound of the calliope will lead guests to the brand new Storybook Circus and not one but two circling carousels of airborne pachyderms on Dumbo the Flying Elephant.  



Before taking to the skies on this Fantasyland favorite, guests can experience an array of fun-filled family games and interactive wonders for kids of all ages inside the Big Top.



Next door in Storybook Circus, the classic Barnstormer gets a bright new look as well, featuring Goofy as The Great Goofini.  It’s a twisting, turning roller coaster “flight” high above the circus fun.



All of this looks not bad at all, isn't it? I like particularly the new Dwarfs Mine Coaster, they can do something really good on that concept...we'll see!

Artwork and press release: copyright Disney

Monday, January 11, 2010

A Sneak Peek to Disney's California Adventure Future



The Disney Parks Blog was obviously created by Disney to control the release of informations, but there is nothing wrong with that, it's their company, it's perfectly natural. Sometime it looks a bit corporate like last friday article about "New Chairman Tom Staggs Visits Walt Disney World" but generally they do a pretty good job. And sometime we can find interesting stuff like in the January 4th article called "What’s Coming Up at Disney’s California Adventure Park".

The article had a special video about DCA's future, and anyone who watched it in full screen mode and knew to click on "pause" at the right time could discover interesting shots. That's what we're going to explore today - please note that some pictures may not be perfectly sharp as the screen captures were not easy to do.

Let's begin with the future entrance of the park. We all know the entrance model of the new DCA but the shot you can see above - note the red car model in the back - is pretty good. More interesting, this rendering - always of DCA's future entrance - the building in the background is the Carthay Theater.



Great close shot too of the Red Car/Trolley artwork. Works for it began recently at California Adventure.



Next on the video, some interesting shots of the awaited Little Mermaid attraction. The rendering below shows the "Under the Sea" scene of the ride with Sebastien...



...just like this picture of an Imagineer at work on the model of the scene.



But it was in the Cars Land segment that we could see some very interesting artwork. Beginning by a rare night-view of the land (may be this artwork like some others below is on display at DCA's Sky Blue Cellar but personally it's the first time i see it).



We can see John Lasseter talking about the Radiator Springs Racer ride and how great it will be - and he is right, the ride will be GREAT, but behind him some WDI artwork was display, showing scenes of the outside part of the ride.



The camera had the good idea to do a zoom on some of the artwork. Although Disney reveal some scenes in this video, please note that it doesn't necessarily mean that all of them will be kept in the final version of the ride. However, i hope that this scene showing the two cars entering a cave with stalactites during the last part of the ride - the "race" part - will remain in the final version...



...just like this other scene - always referring to the "race" part of the ride - where the two racing cars seems to get "out of the road". Of course it's an illusion, they're not really leaving the tracks, but it's a VERY good idea, it's probably not very difficult to do and i hope they will keep it in the final version.



Only one shot referring to the dark ride part of Radiator Springs Racer was shown, and that's fine as i think the less we will know about that part, the better it will be if we want to keep a (very good) surprise. Anyway, the artwork shows a night scene with Lightning McQueen and Sally Carrera, and yes, these will be "automatronics", just like the one of Lightning McQueen you saw at D23 Expo last September.



Finally, we could see in the video three WDI Imagineers working on the Radiator Springs Racer model and a simple look at it makes you understand what a huge piece of rockwork it will be, probably the biggest one that WDI Imagineers have to build - since Expedition Everest...



You can see the full Disney Parks blog video right HERE.

Don't miss tomorrow or thursday my Disneyland Paris update about the future of the resort!


Thanks to leave a comment or discuss this article on D&M english forum on Mice Chat

All pictures: copyright Disney

Tuesday, September 15, 2009

New high-res pictures of Dumbo, Little Mermaid and Star Tours 2 attractions



Walt Disney World released new high-res files of the four renderings for Dumbo, The Little Mermaid - by WDI artist Chris Smith - and Star Tours 2. I've posted before the high-res new Fantasyland artwork - by WDI artist Greg Pro - but i put it again here so you'll have the four on the same post. Click on each picture to see them in big size.

Note that the high-res file of the Dumbo artwork reveals interesting points about the Circus itself. If you look well, you can see an adult elephant inside the circus tent - will it be a real one or a big AA elephant? Also, the famous "fire in the house" sequence of the movie seems to be part of the circus show.







All artwork: copyright Disney

Saturday, May 23, 2009

Disneyland Paris Little Mermaid Attraction - Interview with Tony Baxter



Since 1994 Disneyland Paris fans are dreaming of the Little Mermaid attraction concept. Designed by Tony Baxter, the attraction was supposed to be build after the park's opening. As we know it's in California Adventure that the Little Mermaid dark ride will finally open in 2011. Disneyland Paris fans will still have to wait a bit, but if everything goes fine the attraction should come at DLP in the near future.

Thanks to Lee Mac Donald and Lindsay Cave from the excellent "Tales from the Laughing Place" Magazine i have the pleasure to post on Disney and more this great interview of Imagineer Tony Baxter, previously published in Tales from the Laughing Place Issue 8. The article below includes pictures of the models and renderings for the attraction storyboards. At the end of the article, you will also find the Little Mermaid virtual ride video, which shows the attraction as it was envisioned for Disneyland Paris.


Part of your (virtual) World
An Interview of Tony Baxter
Article by Lee Mac Donald



When I saw The Little Mermaid on the big screen I got the feeling that we were finally back in the animation business,” Tony reminisces. “The movie was a truly unforgettable masterpiece and for us at WDI that was critical as we had virtually run out of properties to use. Splash Mountain was the result of going through the library and saying ‘Gosh, there is only one product left with amazing places and fun characters for us to develop into a ride.’ We had been gifted a brand new classic.”

At that time Tony and his entire creative team was racing to complete designs for EuroDisneyland as the park was already in the construction phase. However their focus was not limited to preparation for opening day. “We had already earmarked The Little Mermaid and Beauty and the Beast as two properties to develop for the first batch of additional capacity. If you look at Sam McKim’s opening day park map you can clearly see both on there,” Tony reveals. “For Paris The Little Mermaid area would have been directly opposite from Pizzeria Bella Notte. We had developed Fantasyland to reflect the countries that were the five main draws for the park and for Italy we only had Lady & The Tramp as an appropriate Disney property. Opposite the restaurant you can still see the berm populated with Italian Cypress trees where Eric’s southern Mediterranean Palace would have been located. We also had two other The Little Mermaid attractions for that area with an Ursula octopus ride and a themed carrousel that is now the plateau queue area for it’s a small world.”




The Beauty and the Beast attraction was to have been sited between the Auberge de Cendrillon restaurant and Fantasia Gelati and was described by Tony as an ‘Enchanted Tiki Room-type show’ where the guests would enter into a spooky castle which suddenly springs to life with a combination of live performers and Audio-Animatronics©. The hill of grass that would have been the entrance to the attraction is still there with a floral piece in the center as the area was built up to disguise the backstage area of the restaurant and castle.

“To distribute the costs we jointly developed the projects for Disneyland to go where Videopolis was at that time. It fitted both locations well and everybody thought it would go,” Tony continues. “We built models and mock-ups as the key was cracking the illusion of believing that you are above and below the water’s surface. Every attraction has an Achilles’ heel in development and I thought that was the critical component to this project’s potential success.”

In order to win support from the Studio Tony invited Jeffrey Katzenberg and the lead animators on The Little Mermaid to WDI. They were able to stand on a platform ten feet above the models and actually put their hands through the waterlevel. The models enabled the animators to see their created worlds in three-dimensional form and they immediately endorsed the project. However as the Scottish poet Robert Burns reminded us ‘the best laid plans of mice and men often go awry.’




“Once we opened EuroDisneyland we knew that we needed two things; thrill rides and quick capacity,” Tony admits. “We had literally picked the crown jewels of the Disneyland model and I think we opened that park environment richer than any we have ever done before. However we needed things to distribute the crowd and let them vanish into the environments. So we added the Passage of Aladdin and Fort Comstock walk-throughs, a new train station, Casey Jr., Le Pays des Contes de Fées [Storybook Land Canal Boats] and Les Mystères du Nautilus [Mysteries of the Nautilus]. We also built Indiana Jones and the Temple of Peril as the park only had Big Thunder Mountain in the original attraction mix that was a thrill ride so the park needed something else. We were able to put in about 13,000 guests per hour capacity with those additions. That was all within the working capital requirements of The Little Mermaid and Beauty and the Beast attractions which had capacities far south of that figure so it made sense for us to drop those initial plans. It also allowed us to go right on in with Space Mountain.”




“The other issue was that The Little Mermaid turned out not to be a fluke,” Tony continues. “The studio had a series of successes and so it became harder to lavish attention on just this one movie. To be honest we never really caught up at WDI with every movie of that period being a box office triumph. Most of those movies came to the parks as festivals, parades and shows which are quicker and easier to mount. By ’94 everything was about The Lion King and so Ariel got put aside and we didn’t revisit it until the studio came over recently to see what we had developed for The Little Mermaid. We didn’t have the CG technology that we have today and so it is cool to see it in CG. For the Subs at Disneyland we were able to put the entire attraction in the computer and then ride the attraction from any seat in 3D. We worked alongside the studio’s animators to create the ride-through. They wanted to animate it like a movie with cutaways but I had to explain to them that we are not creating a formative movie but a window that enables us to see the attraction. You cannot cut away to another scene as it has to be a continuous tour. They also wanted to fully animate the characters but I wanted to go back to the way it would have been in ’92 as it was in the vein of traditional cycle animation of our dark rides without fully functioning Audio-Animatronics©.”

“When we were developing EuroDisneyland we were looking to find areas of deficiency in our line-up,” Tony says. “When The Little Mermaid and Beauty and the Beast came along we were thrilled to be able to get two new pieces into our park vocabulary. They were both fresh and adjusted thematically and emotionally for a new audience. The struggle that Ariel goes through with her father and then going out on a limb for what she believes is right is very different to Snow White who just wants someone to wash and cook for! Belle was even more modern as she has no interest in the hunk that is drooling over her. These heroines were profoundly more relevant to today’s audience and young kids really did identify with them and if you capture that spirit at a particular age they will carry it with them through life. WDI needs to get those moments into the parks for each new generation. For fifteen years or so we lost touch with the audience film-wise so WDI had to initiate a new direction as the studio was not producing product that was relevant to that generation. So we pushed for George Lucas and Star Wars. I’ve always believed that the key to Disneyland’s success is a being a reflection of the popular culture that is captivating the world at that time.”



As mentioned earlier the key innovation was the ability to believably create two worlds for Ariel and her friends to inhabit namely the submarine environment of merfolk and fish and above the sea’s surface where Eric resides. “Now no-one was going to be wearing a wetsuit in this dark ride so you did need to suspend some disbelief to enjoy the experience,” Tony jokes. “We would have approximated the water’s surface with Eric and Ariel in front of you. The boat would have disrupted that surface and everything that touched the water’s surface would have had a ring of fiber optics radiating out like ripples. Your brain has been conditioned over a lifetime to only consider that to be real. So when the ride vehicle dips below the surface you would have thought why didn’t I get wet? The two worlds would have looked very different with the gaudy colors of Sebastian’s Under the Sea number being very different to the tone of Eric’s ship emerging from the fog or the glade in Kiss the Girl. The ride would have been able to glide between those two worlds and some of the show scenes were stacked so you could see another portion of the ride below or above you. I am intrigued by the idea of seeing something from a different vantage point. We toyed with it at Pirates of the Caribbean in Paris where you look down at the battle and village from the ramparts.”






One technical development that did emerge from The Little Mermaid dark ride was the ability to synchronize onboard audio. “The real breakthrough for this attraction was the creation of a device that allowed the ride vehicle to understand exactly where it was in the attraction, and without having to change the pitch, adjust the delivery of information to match,” Tony proudly explains. “Eventually it was first employed on Space Mountain at Disneyland Paris. It was actually more critical there as a light car could arrive back in the station some twenty seconds earlier than a heavier car. We needed to be able to deliver the key audio punchlines at the same point in every dip, turn and loop. I always feel it is the technical things that don’t contribute to the obvious part of the show that are the really amazing parts of what we do at WDI. It is such an amazing effect to be able to punch the ride on the key kinetic moments and to ensure that there is perfect synchrony every time.”






If you have seen the virtual ride-through and are familiar with the movie’s story arc you might feel a disconnection between the two. That was a deliberate move on Tony’s part. “I am stickler for playing with the sequencing as I believe that the most boring ride we can do is a book report of the movie,” Tony asserts. “Our attractions are more about the emotion and environments that you come through and I just didn’t want to take the good with the bad just because that is what you saw in the theater. We set the ride up by showing you two people that belong in two different worlds and they want to be together. The first major scene was "Under the Sea" as it validates the notion that we are beneath the surface in their world and this is contrasted by the villainy of Ursula in her dark grotto. Ultimately we needed to be honest to the emotions and feelings of the story rather than just laying it all out again. Pinocchio at Disneyland is the perfect example of a book report of a dark ride which is frustrating as scenes become small vignettes and you cannot bathe in that environment as we tried to get every nuance of the story in that short ride. In my opinion Disneyland’s Peter Pan’s Flight has the best script as all that is important is the phrase ‘Come on everybody and here we go!’ as we fly out the window. Ray Bradbury wrote to Walt saying ‘I will be eternally grateful that you allowed me to fly out of a children’s bedroom out over a moonlit London in a pirate galleon’ and that is what it is all about. We don’t tell the story of Peter or the Darlings and they just become ciphers to set the stage and gently remind you of the story. It is about the experience rather than being forced to drink in storyline point.”





For an organization that was often shrouded in secrecy in the past WDI seem to be willing to embrace a new age of disclosure with the general public with this DVD bonus featurette. “I think this a great way of getting a new brand on to Disney DVDs that people can look forward to in the future,” Tony sums up. “I’m sure we will get a lot of comments from guests asking why we didn’t build it though! Hopefully this test will go well and we can contribute to future releases. Ultimately it keeps the public aware of WDI and the things we do for the parks.”

I’m sure there are plenty of people out there that would love to have access to rummage through the WDI archives for shelved projects.

Any volunteers?




Once again, I want to add for those of you who don't know the "Tales of the Laughing Place" magazine that it is a fantastic magazine about Disney theme parks, full of great reports or interviews with WDI Imagineers like this one with Tony Baxter. The latest issue, no 14, of this gorgeous magazine will be released very soon, and among the great reports this issue will include a "Story of Tokyo Disneyland" article. More infos on the new issue 14 HERE.

Artwork, model pictures and video: copyright Disney.
 
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